Kingdoms of Amalur: Re-Reckoning Gameplay Part 4 Main Quest Walkthrough

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Kingdoms Of Amalur: Re-Reckoning Remaster KOA Gameplay Walkthrough PC ULTRA HD No Commentary for Kindgoms of Amalur Remastered 2020 will Include Full Game and All Boss Fights



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 Remastered with stunning visuals and refined gameplay, and with a brand-new expansion coming in 2021, Kingdoms Of Amalur: Re-Reckoning brings back the cult-favourite 2012 action-RPG from bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston.

Kingdoms of Amalur: Reckoning is a 2012 action role-playing video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by Big Huge Games and 38 Studios, who also published the game with Electronic Arts.[2] It was the only game released by 38 Studios before they filed for bankruptcy.
Kingdoms of Amalur features five distinct regions, four playable races, and three class trees with 22 abilities per tree.[4] The four playable races are the Almain (Civilized Humans), the Dokkalfar (Dark Elves), the Ljosalfar (Light Elves), and the Varani (Nomadic Humans).[citation needed] The player starts off as a "Fateless", but can afterwards choose a class among the three available in the game, which are called Might, Finesse, and Sorcery; they correspond to the fighter, rogue, and mage classes respectively. As the player fights and gains experience, additional levels are unlocked. With each level gained, the player gains three ability points which can be invested in the skill-tree system to unlock or augment the 22 abilities, or put points into one of the other trees. By completing Faction quests and investing ability points in certain amounts in minimum combinations in the various skill trees, the player can also unlock various "destinies", which add positive buffs to the player.

Reckoning is set in the Faelands, one of the Kingdoms of Amalur and home to the immortal Fae of the Summer and Winter Courts. Immortality doesn't mean that they cannot die, it means that their essence will be reborn in another body, repeating the past, endlessly. The Faelands are divided into a number of separate regions; the forests of Dalentarth, the Plains of Erathell, the canyon territories of Detyre, the marshes of Klurikon and the crystal kingdom of Alabastra. Throughout the Faelands exist settlements belonging to the mortal races: the human Almain and Varani; the Ljosalfar and Dokkalfar, light and dark Alfar (elves) respectively; and the gnomes. It is these mortal races that the Gadflow's Tuatha Deohn–corrupted Winter Fae–seek to exterminate in their "Crystal War", not only in the Faelands but in the neighbouring kingdoms as well.
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