Kirby 20-Shuunen Special Collection Super Star -16- The Arena
*At the end of this video, stayed tuned for the bonus video included on Kirby 20-Shuunen Special Collection in the History room.
This is my playthrough of Kirby Super Star on Super Nintendo from the Kirby 20th Anniversary game disc for Wii.
I am used to playing this game on an SNES controller and had a really hard time trying to adapt to this controller. It is a HORI turbo controller for Wii and kept thinking I was pressing up on the control pad. Anyway, this is my full 16 part playthrough of Kirby Super Star.
After mostly getting used to the controller and the up button having no impact on this mode, I actually do OK. I know I already have a run of The Arena, but this is to complete the whole game run using the Wii disc. On the first run of The Arena, the 1st stage will always be "enenmy" which is just a Waddle Dee. Marx will always be last. I recommend for players that don't exploit the game to use Plasma and go trigger happy on the D-pad while blocking to charge up your plasma ball and fire. Do this with any enemy, you will do fine. In Twin Woods, stand next to one of the trees, but far away enough so your charging does not hurt it and fire the opposite direction to hit both tress at the same time. In Meta Knight duel, create a computer player, grab the sword, throw the sword, eat your computer teammate.
*Award for completing Kirby Super Star - doesn't appear to be any. May have a counter to say that you played all 6 Kirby games, but I don't know.
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