Part nine of a group of multiplayer rounds in Kirby's Dream Course for the SNES. Pink Kirby (MacDaddyNook) and Yellow Kirby (Duck) go head to head on the golf course to clear out as many enemies and score the most stars on the Kracko Course.
Hole 5 has an interesting layout with different ramps and inclines scattered about. There are also plenty of power-ups for players pulverize each other as well.
Hole 6 is an enclosed stage with a couple of water hazards on the outside, but no reason to shoot over the walls so they aren't any concern. The Fireball power-up is useful for covering the distance between the patches of enemies. However, it also gives off a great deal of momentum which will send Kirby bouncing around the stage wildly.
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