Part four of a group of multiplayer rounds in Kirby's Dream Course for the SNES. Pink Kirby (MacDaddyNook) and Yellow Kirby (Duck) go head to head on the golf course to clear out as many enemies and score the most stars on the Mr. Shine & Mr. Bright Course.
Hole 7 is fairly wide with the enemies laid out in a horseshoe-like manner. The Fireball power-up can be very useful when trying to traverse the large area of the stage, however, players should be careful of the ramps close enough to the edges to send them sailing over the walls. The air vents by the walls also make it easy to accidentally fly out of bounds in this course.
Hole 8 is the final hole of the Mr. Shine & Mr. Bright course. The stage is an interesting complex of air vents, directional bumpers, trampolines and a central Kracko that can fry players who bounce into its lightning.
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