Knight of the Tundra MOD - Divinity Original Sin 2 Definitive Edition
ODviper's Knight of the Tundra
The Tundra Knight playstyle revolves around powerful self-buffs with hefty downsides, AOE crowd- and zone-control, and immensive burst damage once they close the gap thanks to Obliterate being guaranteed to crit against frozen targets. They are extremely slow and bulky, with very few mobility options.
To gain access to the Tundra Knight skills you'll have to enter the Endless March stance, which gives immunity to Slipping, Chilled, Frozen, and being teleported, as well as a constitution bonus. As you level you'll gain access to more and more spells. However, when in this stance many abilities (Warfare, Aero, Poly, Scoundrel, and Ranger) are reduced by 10. You can buy the skillbook from Raksor, who can be found in Fort joy, on the Lady Vengeance, and Arx if you didn't pick the Knight of the Tundra preset in character creation (exact location can be found in the screenshots).
Almost all skills require a melee weapon, and also scale off of weapon strength, so it is preferable to wield two-handers.
Knight of the Tundra - Modpage
https://steamcommunity.com/sharedfiles/filedetails/?id=1968197016
Other Videos By Lucrorpg
Other Statistics
Divinity: Original Sin II Statistics For Lucrorpg
At present, Lucrorpg has 2,430,916 views spread across 551 videos for Divinity: Original Sin II, and close to 18 hours worth of content for Divinity: Original Sin II published on his channel. This is 49.55% of the total watchable video on Lucrorpg's YouTube channel.