KOF 2002UM - Expert Challenge 11 - Solution without grabs - 70% Iori Combo
The King Of Fighters 2002 Unlimited Match
Trophy: Expert Challenger
Expert Challenge 11
Legend:
LP = A = Light Punch
LK = B = Light Kick
SP = HP = C = Hard / Strong Punch
SK = HK = D = Hard / Strong Kick
qcf = quarter circle forward motion (haduken or 236)
qcb = quarter circle back motion (214)
hcb = half circle back motion (63214)
dp = dragon punch or shoryuken motion (623)
Combo:
*Classic notation
BC, run until very close, close C, dp C (2 hits), hcb D, dp C (2 hits), qcb C ~ qcb C, dp (2 hits), qcb A ~ qcb A (must be done fast), dp C (2 hits, not a cancel), qcf hcb AC
*Numeric notation
BC, run until very close, close 5C, 623C (2 hits), 63214D, 623C (2 hits), 214C~214C, 623C, 214A~214A (must be done fast), 623C (2 hits, not a cancel), 2363214AC.
*Detailed Explanation:
BC (Enter in the MAX Mode),
Run (Run to start the combo. You must start the combo as fast you can to avoid losing too much MAX meter timer),
close C (I must start the combos as close as possible before starting the combo or the next move may not hit properly),
dp C (Cancel the previous move. Must get 2 hits),
hcb D (Wait enough to let the previous move hit twice before canceling. Must get 1 hit only),
dp C (Cancel the previous move in the first hit. Must get more 2 hits),
qcb C ~ qcb C (Wait enough to let the previous move hit twice before canceling. You may get an accidental super while doing this. If it’s your case, try doing the perfect shoryuken motion (F, D, DF) before this, instead of doing 'F, qcf'),
dp C (Cancel the second qcb C fast, avoid delaying it or K' may be thrown too high. Must get more 2 hits),
qcb A ~ qcb A (Wait enough to let the previous move hit twice before canceling. Do both commands FAST. This first command should miss and only the second move will hit K'. If you don't do both commands fast enough you will hit K' too low and won't be able to continue the combo. After this cancel the MAX Mode ends),
dp C, (Only possible if you did the 2 previous commands fast enough. It is not a cancel, you have to wait Iori fully recovers from the qcb A. You should get 2 hits in this move before canceling. I think there is a possibility of hitting K' too high and not getting all the hits. If this is happening, delay this move a bit),
qcf hcb AC (Cancel the dp in the second hit. If you do the dp command as 'F,qcf C' you can just input this command as 'hcb AC'. Just don't do it too fast, since you need to let both dp hit).
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