Let's play/Tutorial series in Kerbal Space program, v0.90.0. In Krash Test Kerbals, we don't just play KSP, we find the parts of rocket science that aren't hard! Ejection Angles and SOI's. Getting into orbit is one thing, but what about bouncing from one planet to another?! We know how to calculate phase angles already, but what about a single burn to leave the planet we're orbiting? And what happens when we arrive? How do we make sure we end up going the right direction?
Todays Topics:
Sphere of Influence (SOI)
Escape Velocity
SOI Intercepts
Ejection Angles
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