KronoShaman - Part 3 - Deathknell (Tirisfal Glades Part 1)

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Deathknell is a small Forsaken village nestled in a well-guarded valley just north of Silverpine Forest in the Tirisfal Glades, which serves as the starting area for the Forsaken. One of their greatest struggles for the citizens of Deathknell is obtaining the natural resources they need to survive, particularly gold. The goldmine to the northwest has been overrun by spiders, and the people of Deathknell frequently attempt to clear it out so that they may begin mining its precious metals. In the meantime, they do what they must to survive in the face of the Scourge and the Scarlet Crusade.

Deathknell is a small Forsaken village nestled in a well-guarded valley just north of Silverpine Forest in Tirisfal Glades which serves as the starting area for the Forsaken. One of the greatest struggles for the citizens of Deathknell is obtaining the natural resources they need to survive, particularly gold. The gold mine to the northwest has been overrun by spiders, and the people of Deathknell frequently attempt to clear it out, so that they may begin mining its precious metals. In the meantime, they do what they must to survive in the face of the Scourge and the Scarlet Crusade.

Lore-wise, Deathknell is unique among Forsaken sites due to its name. While other communities inhabited by the rebel undead of the Banshee Queen retained their names from their days as centers of human civilization, Deathknell was obviously renamed to its current appellation for reasons unknown. The valley itself is guarded by a number of Deathguard Elites.

The primary threat to the town of Deathknell is the Scourge, or as the citizens of Deathknell refer to them, the "Mindless Ones". The northern part of the village and its blacksmith forge has been overrun by Scourge, and the Forsaken have entrenched themselves near the church as best they can; frequently sending out assault parties to drive the Scourge back and search for equipment in the abandoned town.

Rotbrain undead
Undead raised in Deathknell refusing to join the Forsaken. They hate what they've become, so they venture away from town. They weren't a true threat until Marcus Redpath was raised. He brought the undead together at the Rotbrain Encampment and are planning an attack on Deathknell.

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