KSP 1.02 - Optimal Take Off Path - Investigating the Gravity Turn.
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In this video I am going to investigate the optimal take off in KSP version 1.0 or 1.02, now that the souposphere has been changed to a completely new aerodynamic model.
If you would like to see the result of this investigation, skip to the last part of the video to get the idea what would be the optimal take off for almost any rocket.
Check out the other Kerbal Space videos here:
https://www.youtube.com/playlist?list=PL9hNFus3sjE6mTE50MsY1zjJzv4bm3SKF
Wiki link: http://en.wikipedia.org/wiki/Gravity_turn#Vertical_climb
SpaceX rocket launch with gravity turn http://www.nasa.gov/mp4/652039main_ksc_052209_spacex_launch_pod.mp4
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Mods used:
MechJeb
Kerbal Engineer
E.V.E. (its outdated but seems to work)
Scatterer
Planetshine
The bottom 3 are for visual looks
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