KSP spacewalk and testing science module

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Published on ● Video Link: https://www.youtube.com/watch?v=eQqpwWMtSik



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Kerbal Space Program with hard settings
kerbalism
no reverting flights
no quickloading
no missing crew respawn
no auto hire
entry purchase required on research
facilities can be destroyed
no stock vessels
etc.

income and science earnings are set higher usually not to do many repeated 'harvesting' task just to keep space company alive, that's boring

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