KSP - Teamwork 1 - First 4 Contracts In One Mission - 5th Horseman Let's Play
Go big or go home, I always say. Or perhaps we should do both? In this episode I build a ship for H.M. Kerman V to fly, that can get all 4 of the first 4 contracts in a single launch. Hopefully this will set a precedent for me, and I'll be able to continually bag multiple contracts in each "contracts" part of is playthrough.
For this episode, I install ModuleManager, but only so I can use it to install my own mod that cuts science by about 1/3. Modulemanager: http://forum.kerbalspaceprogram.com/threads/55219- My config: http://forum.kerbalspaceprogram.com/threads/77359-
Submit your ships! Reply to this video or email pulpaudioweekly@gmail.com with craft files, please include your name and the highest tech node your ship requires, and any special notes you want me to know about your ship before I fly it. Try to get me science but really, I'll fly pretty much anything.
Here is a handy page that lists all the mods I use. I'll update it as I add more mods to the series. If I use a mod that you don't see on the page, let me know which one is missing! http://forum.kerbalspaceprogram.com/threads/54722-?p=722178&viewfull=1#post722178
I have a Podcast! I've been podcasting for the better part of a decade. Check out my current show here: http://weekly.pulpaudio.com
Other Videos By Superfluous J
Other Statistics
Kerbal Space Program Statistics For Superfluous J
At this time, Superfluous J has 368,501 views for Kerbal Space Program spread across 530 videos. This game accounts for over 9 days of watchable video on his channel, roughly 22.66% of Kerbal Space Program content that Superfluous J has uploaded to YouTube.


