KU'LERO FIRST HALF - Let's Play 「 CrossCode 」- 42
Walkthrough / Playthrough / Let's Play
Developed by Radical Fish Games w/ impact.js
Steam link: https://store.steampowered.com/app/368340/CrossCode/
Description:
Crossworlds is a MMORPG that goes beyond virtual and augmented reality. Player avatars and enemies can manifest in reality using Instant Matter, allowing them to use the physical world itself as the game's setting.
Lea is a mute Crossworlds player who spawns on the ship, MS Solar, instead of the usual starting area. Even more unusually, she is guided by Sergey, a non-player who has the ability to adjust her avatar's speech functionality. Unfortunately, Lea is forced to flee to the main MMO zone, the Playground, when she's attacked by a mysterious avatar who seems to know about her past.
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0:00 Ku'lero Opens
Lukas will tell you if your gear is good enough. Once you're ready, talk to Hlin to start the temple. According to other players, you have two hours to complete it before Emilie does, but I have no idea which areas have the timer tick down.
3:21 Entry Trial
3:50 Shock Recall
There is a new puzzle mechanic, the floating spike ball, which reacts different based on the charged element shot you hit it with. It can also fuse with certain objects like bombs and bubbles and gain their properties, but lack the time limit mechanics of the original object. When the bubble or bomb portion is destroyed, the ball returns to normal.
Fire launches it farther than neutral and can increase the richochet distance too.
Cold makes it drop to the ground temporarily, which is good if you need to get the ball to a lower elevation.
Shock pulls the ball towards you, even as you're moving.
Wave goes through the ball, but will cause the ball to teleport instead of the player if it hits a wave teleporter.
4:46 Floating Element
5:15 Guardian of Old
You have to fight a big armored enemy, which can block attacks with its shield, but becomes vulnerable after throwing its shield, though it can follow up with a hammer attack. At low HP, it will spam its shield throw and hammer consecutively.
7:20 Comet Trail
Outside Areas have passive enemies and botanics. I don't agree with this decision, since it means we can't freely farm items and drops while there's a race.
8:35 Center & Longleg Vale
There is a teleport point here. This is useful if you get stuck somehow. Go west to Longleg Vale.
9:08 Passing of Heat
9:40 Heat Carry
10:47 Longleg Vale Battle vs Mizree
After breaking it, it changes from fire to shock.
12:34 Passing of Wave
13:41 Wave Carry
14:46 Longleg Vale Jump Puzzle
I wanted to solve this one now, just to talk to Luke.
15:28 Waving Flame
These totems have to be killed one head at a time, but be careful not to create matching base colors, or they'll get a shield that drags out the fight.
16:47 Bomb Teleport
19:41 Guardian of Ice
This time, the guardian can freeze the floor and can create icicles. I should have farmed arena tokens to upgrade the skates.
22:08 Central Bridge
You can teleport back to Central and go to the east side.
23:31 Cracked Pillars
The birds will become tired if they dodge immediately after shooting.
25:24 Passing of Shock
26:31 Shock Carry
27:16 Vs Beearbot
You have to break the beehive it throws to distract it, and then attack its rear to break it.
29:33 Passing of Cold
30:54 Cold Carry
32:14 Cold Storm
33:33 Shock Bubble
35:03 Guardian of Flame
Turns out Flare Burn can break them easily.
37:40 Back to the Central Bridge
You can take the elevator now to another floor.
38:36 Boss: Gynthar the Monk
He can wield all the elements and change his weapon based on the elements. The ice element is the hardest to deal with, since the hammer is unblockable.
44:37 Bridge B2 (Luke & Lukas)
You'll find both Lukas and Luke here discussing the idea of cloning already existing Evotars for instanced rooms.
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