L4D: Environment Creation Part 4 - SkyBox
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Published on ● Video Link: https://www.youtube.com/watch?v=7_C_7QM1GAo
http://www.worldofleveldesign.com/categories/cat_left4dead_mapping.php
In the following workflow I continue to block out the entire level with my skybox texture and closing off the map in a vacuum.
Main thing to keep in mind here, is there should be no gaps anywhere in your map that allows to see into the black void outside the world.
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