L.A. Noire Part 17

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L.A. Noire
Game:
L.A. Noire (2011)
Category:
Let's Play
Duration: 56:00
86 views
1


The Set Up

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L.A. Noire is a neo-noir detective action-adventure video game developed by Team Bondi and published by Rockstar Games. It was released on 17 May 2011 for PlayStation 3 and Xbox 360, and on 8 November 2011 for Microsoft Windows; a re-release for Nintendo Switch, PlayStation 4 and Xbox One was released worldwide on 14 November 2017. L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success at these activities will impact how much of each case's story is revealed.

The game draws heavily from both the plot and aesthetic elements of film noir—stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity—along with drawing inspiration from real-life crimes for its in-game cases, based upon what was reported by the Los Angeles media in 1947. The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white. Various plot elements refer to the major themes of detective and mobster stories such as The Naked City, Chinatown, The Untouchables, The Black Dahlia, and L.A. Confidential.

L.A. Noire is notable for using Depth Analysis' newly developed technology MotionScan, whereby the actors portraying the game's characters were recorded by 32 surrounding cameras to capture facial expressions from every angle. The technology is central to the game's interrogation mechanic, as players must use the suspects' reactions to questioning to judge whether or not they are lying. L.A. Noire was the first video game to be shown at the Tribeca Film Festival. Upon release, the game received wide acclaim for its advances in storytelling and facial animation technology. As of February 2012, both PC and console versions had shipped nearly five million copies combined.

The game takes place in the city of Los Angeles, in the year 1947, with the player assuming the role of Los Angeles Police Department officer, and later detective, Cole Phelps. The game starts with Phelps as a uniformed patrolman, and follows his career as he advances through the police department bureaus (desks) of Traffic, Homicide, Vice and Arson. Each desk gives the player a new partner who will help Phelps in his investigation of a number of cases based on a specific type of crime. The game assigns the player with cases that they must solve. After each case, players receive a rating of 1–5 stars depending on their performance in both interrogations and searching for clues. In some cases, when searching an area for clues to the crime, the player can also find newspapers. Besides reading the story, the newspapers give access to a short cinematic that either covers a part of the game's overarching plot or a flashback to Phelps' war memories.

The game blends investigative elements with fast-paced action sequences, including chases, combat, interrogations and gunfights.[12] Players use melee attacks and firearms to fight enemies, and may run, jump or use vehicles to navigate the world. In combat, auto-aim and a cover system can be used as assistance against enemies. Should player characters take damage, the character's health will gradually regenerate. Weapons can only be used in appropriate circumstances, such as during firefights. When driving vehicles, the player have the option to skip directly to the destination by nominating their partner as the driver. The player can also ask the partner for directions. In addition to storyline cases, the player may engage in an optional 40 side-investigations, known as Street Crimes, that are not related to the case that they are working on. Some street crimes will feature characters from previous cases.

Suspects and witnesses in a case can be interrogated for information, when the interviewee responds, the player is given the option to either believe them, doubt them, or accuse them of lying. If the player accuse them of lying, they must submit evidence to prove it. When interrogating two suspects at the police station, the player may decide who to charge with the crime; charging the wrong suspect affects the player's end rating. The player have the option to skip past an action sequence and continue through the narrative if they fail it three times.[ There is also a free roam mode called "The Streets of L.A.", which is unlocked after each crime desk is completed, except for the Patrol desk. In this mode, the player and his partner are allowed to free roam the city of Los Angeles. The player can replay Street Crimes, find Golden Film Reels, discover Landmarks, collect Hidden Vehicles, find Badges or just cruise around and listen to the radio.







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Other Statistics

L.A. Noire Statistics For KillScottKill

At present, KillScottKill has 3,486 views spread across 27 videos for L.A. Noire, with the game making up 23 hours of published video on his channel. This is 2.62% of the total watchable video for L.A. Noire on KillScottKill's YouTube channel.