Lazy D&D Prep: Waterdeep Dragon Heist Session Zero
In this episode of Lazy DM Prep Mike prepares for his Session Zero of Waterdeep Dragon Heist using chapters from Return of the Lazy Dungeon Master. Click (show more) for full game notes and useful links.
## Buy Return of the Lazy Dungeon Master
http://slyflourish.com/returnofthelazydm/
## Buy the Lazy DM's Workbook
http://slyflourish.com/lazydmsworkbook/
## Check out the preview and the 8 steps!
http://s3.amazonaws.com/slyflourish_content/return_of_the_lazy_dungeon_master_sample.pdf
## Who made the awesome overlay??
https://twitter.com/EricVulgaris
## What text editor am I using?
https://www.sublimetext.com/
## Campaign Hook
Recover the dragons of Waterdeep.
## Three Facts About the Dragon Heist.
- It's been five years since the end of the War of the Dragon Queen. Numerous villages, towns, and cities lost tremendous amounts of coin when raided by the Cult of the Dragon. Much of it was never recovered.
- Due to his neglegence and preferrential treatment for Neverwinter, Lord Degault Neverember lost his seat as the Open Lord of Waterdeep to Lariel Silverhand, the current open lord of Waterdeep.
- Crime is on the rise. Numerous criminial factions in Waterdeep appear more active, going so far as to fight one another in the streets. In response, the High Wizard of Waterdeep, Vajra "Blackstaff" Safahr, has activated her independent enforcers, Force Gray and the Gray Hands.
- Crime is punished.
## Fronts
**Cassalanters**
Goal: Need 500,000 gold to buy back the souls of their two children. They also need to feed 99 souls to Asmodeus.
Grim Portent 1: Devils have come to Waterdeep.
Grim Portent 2: Five families are rituallistically murdered in their home with symbols to asmodeus on the walls.
Grim Portent 3: During a gala dinner, 99 patrons die from poisnoning while the Cassalanters conduct a great ritual to Asmodeus.
**Bregan D'aerthe**:
Goal:
Grim Portent 1:
Grim Portent 2:
Grim Portent 3:
**The Xanathar**:
Goal: Needs the Dragons to solidify their position as the crime lords of Waterdeep.
Grim Portent 1: Zhentarim and Xanathar gangs fight to the death in the streets of Waterdeep.
Grim Portent 2:
Grim Portent 3: