Lazy DM D&D Game Prep: Princes of the Apocalypse (26 January 2019)
Another episode of Lazy DM Prep in which Mike prepares for his D&D Princes of the Apocalypse game using the steps of Return of the Lazy Dungeon Master. Click (show more) for full game notes and useful links.
## Buy Return of the Lazy Dungeon Master
http://slyflourish.com/returnofthelazydm/
## Buy the Lazy DM's Workbook
http://slyflourish.com/lazydmsworkbook/
## Check out the preview and the 8 steps!
http://s3.amazonaws.com/slyflourish_content/return_of_the_lazy_dungeon_master_sample.pdf
## Who made the awesome overlay??
https://twitter.com/EricVulgaris
## What text editor am I using?
https://www.sublimetext.com/
## Who are the characters?
* Koo-rig: Dwarf cleric hill dwarf bounty hunter of fire. His cousin Maxwell was kidnapped along with the Mirabarian delegation. Magic warhammer with lightning on it.
* Hasira: Tiefling rogue, fiery. Toured with Ganthalgrom. Once owned the dagger that became the spearhead of air. Circlet of blasting, magic dagger.
* Ganthalgrom Cloudsong: Goliath bard. Wants to destroy the evils of earth and thinks fire is stupid. *A friend of his joined the cult of earth? Wand of magic missiles.
* Granite: Earth genasi fighter. Member of the foreign legion of Mirabar. +1 glaive that casts shatter once a day.
* Celeste. Dwarf barbarian. Mirabarian dwarf. Nephew of Uncle Foldiers. Cousin of Maxwell.
## What is the strong start?
The party is rowing out of the temple of crushing wave. The earth cult blows up Womford using a devastation orb. Air cultists come to Rivergard Keep.
## What scenes might take place?
Air cultists investigating Rivergard keep. 8 Howling Hatred Initiates; three hurricanes; two skyweavers; howling hatred priest.; Air elemental myrmidon.
Possible options:
The party recovered a big pile of books from the tomb. These are Miribarian books that talk about a great temple built below the surface of the valley. They also speak of an elemental struggle and bonds.
- Study the books
- Return to Red Larch
- Feathergale
- Monestary
- Scarlet Moon Hall
Air support are Waterdavian riders of griffins in the sky. They will come down if the air cultists are raided.
What secrets and clues might the characters uncover?
- All of the other cultists hate the howling hatred priests.
- Initiates are mostly disillusioned local villagers.
- Thuluna is a hag who served the Crushing Wave and might want to serve it still.
- There is great resistance for each of the elemental prophets as long as all four are struggling with one another.
- A single voice commands the prophets but each in a different way.
- The dungeons beneath the hills are vast and ancient.
- A drow temple to an unknown god lies at the center of this vast dungeon.
- Some of the Beselmir dwarves went crazy exploring the deepest reaches of this.
- Insane explorers refer to the Temple of the Eye.
- Now that the water cult has been beheaded, there is an imbalance among the power of elements beneath the Dessarin Valley.
- A great gathering of villagers are headed to the festival of the scarlet moon.
What fantastic locations might they explore?
In the book
What NPCs might they meet?
Thuluna - Sea hag. Follows the party. Knows a lot about the cults. Wants to restore and become the head of the water cult.
Zell Doomhowler - Priest of Arisi.
Savra Belabranta - Commander of Feathergale Knights in service to
Thurl Merosska - Head of the Feathergale Knights. In service to Arisi.
Cousin Maxwell - Miribarian delegate.
What monsters might they face?
What magic items might they acquire?
Something for Celeste