Lazy DM D&D Game Prep Retrospect: Princes of the Apocalypse (28 May 2018)
Mike goes over the results of his D&D Princes of the Apocalypse game to see how it matched up to the Lazy DM notes he took two days previous. He also shows off his new Twitch template!
# Princes of the Apocalypse Prep Notes
New Twitch template by Erik Vulgeris! (http://twitter.com/EricVulgaris)
"Navy_DM: I think of it as hedging my improv bets"
## Who are the characters?
Koo-rig: Dwarf cleric hill dwarf bounty hunter of fire. His cousin was kidnapped along with the Mirabarian delegation. Magic warhammer with lightning on it.
Hasira: Tiefling rogue, fiery. Toured with Ganthalgrom. Once owned the dagger that became the spearhead of air. Circlet of blasting, magic dagger.
Ganthalgrom Cloudsong: Goliath bard. Wants to destroy the evils of earth and thinks fire is stupid. A friend of his joined the cult of earth? Wand of magic missiles
Granite: Earth genasi fighter. Member of the foreign legion of a dwarven city (maybe Mirabar?). +1 glaive that casts shatter once a day.
## What is the strong start?
Ember, flame priest, comes in with three thugs demanding to route out the Earth cult. This whole town is corrupt and must burn but don't worry because burning is the best thing that can happen to us. We burn because we love.
## What scenes might take place?
Fire cultists come to town.
Imdarr Relvaunder's warning. He's seen the valley destoryed by earth, air, fire, and water. Something terrible is awakening under the earth in the ruins beneath the ruins. Once powerful adventurers built bastions to protect the valley from what lay beneath, perhaps you are the adventurers to restore those bastions.
Hunting the Miribarian delegation.
Visit to the spire.
## What secrets and clues might the characters uncover?
There is a charismatic priest,Elizar Dryflagon, who is bringing the small folk to Scarlet Moon Hall to join the Circle of the Scarlet Moon. A caravan with barrels of mead made their way there with the symbol of the fire cult on them.
The Miribarian delegation seems to have been kidnapped and brought to Womford where they were put aboard a barge headed north.
Feathergale spire is where Waderdavian noble officers train to ride griffins. There has been a lot of activity there recently.
A secluded sect of monks resides in the Sumber Hills. They took residence in an old ruined fortress supposedly haunted.
Four mortals are attempting to unleash the princes of the apocalypse. They are hidden by followers who reside above ground.
The thief who stole the dagger of air supposedly asked about Feathergale Spire.
One of Koo-rig's cousins was with the missing delegation.
Something huge and sentient moves beneath the earth in halls beneath halls.
Six thousand years ago the Besilmir dwarves built a city and fortress known as Tyar-Besil. It has long-since fallen to ruin.
A band of heroes built fortresses over the top of the ruins of the Besilmir dwarves. These still exist today.
The Beslimir dwarves themselves found an ancient drow temple, older than nearly one hundred centuries, deep under Tyar Besil.
## What fantastic locations might they explore?
Buried abyssal mirror of poison. Demonic portal, reveals the fane F13, F14, F17, and F18.
## What NPCs might they meet?
Imdarr Relvaunder, the priest of tempus who has the visions of destruction.
Savra Belabranta - Waterdavian nobility who met the party and is training to be a griffin rider at Waterdeep.
## What monsters might they face?
Flame priest, fiery thugs.
## What magic items might they acquire?
What items do they have now? What sort of things would they like?
"What kind of magic items would they like?"