Lazy DM D&D Game Prep: Waterdeep Dragon Heist, Fireball pt 1

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Another episode of Lazy DM Prep in which Mike prepares for his D&D game using the steps of Return of the Lazy Dungeon Master. Click (show more) for full game notes and useful links.

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Recommended product: Waterdeep City Encounters
https://www.dmsguild.com/product/251816/Waterdeep-City-Encounters?affiliate_id=70406

Blue Alley:
https://www.dmsguild.com/product/252855/Blue-Alley?affiliate_id=70406

Characters
- Lord Anton Greycastle (Joe), Human Battlemaster Fighter, Waterdhavian Noble (House Greycastle) background. Delt with shipping on the docks and knows of the Luskan ships. Yagra is Anton's special lady friend. Family is a rival of Zardoz Zord.

- Greek “Banjo” Wilkerson (Jerry), Tiefling Bard, came from the outer ward of Watdeeep. Trying to build some crazy stringed instrument that's a mixture of a lute and a tamberine. Kidnapped by Frewn. Works for Durnan at the Yawning Portal.

- John the Grizzled (Jay), Dwarf Arcane Cleric, deals in lore. Dirty and not real socialable. Knows that something from the nine hells is going on in Watedeep. Also a brewer.

- Arannis (Bryan), Drow Pact of the Fiend Warlock, he knows little of his patron but came to Waterdeep because of the pull of the pact. Patron is named Izikul, a devil who collects proteges for her master (Azmodeus).

- Agarin (Pat), Human Rogue Investigator. Former member of the city watch. Too old for this shit. Sort of kicked out of the city watch. Stole a draconic chamberpot. Secretly with the Gray Hands.

X Gaelin (Adam), Elven Bladesinger sage who hunts for the hag Auntie Potiti.

Strong Start

FIREBALL!!!!!!!

What happened?? X zhent Urstul Floxon was hunting the guy. Xanathar guys were hunting him too. Ex zhentarim thugs work for Urstel.

A handful of Xanathar thugs are still alive after the fireball.

Scenes
- Fireball
- Aftermath
- Raenar shows up
- Hunting down the stone
- Gralhund Villa
-

Secrets

- Urstul Floxin, a former zhent assasssin now in the service of the Casssalanters stole the Stone of Golor from the dead gnome.
- Urstel returned to Gralhund Villa.
- The Gralhunds act as a front for the Cassalanters. Both now worship Azmodeus.
- Nim, the nimblewright, was purchased from the Temple of Gond by the Gralhunds.
- Nim threw the fireball when he thought other agents were going to get the stone of Golor.
- Agents of the Xanathar hunted for the stone as well. The Xanathar knows that the stone is the key to the Dragons.
- The stone of golor is an ancient artifact said to open a hidden vault somewhere underneath Waterdeep.
- Dagault Neverember hid half a million gold dragons in the vault somewhere under Waterdeep.
- The cellar of Trollskul Manor leads to the sewers of Waterdeep which, in turn, lead to a hidden layer of Undermountain.

NPCs
- Urstul Floxon, former Zhent assassin who works the Cassalanters.

Monsters
- Thugs, veteran, low level spellcaster, scout

Treasure
- Does Anton have a good sword?
- Arannis gets a rod of the pact keeper.
- Crossbow for Agarin
- Someone is getting a necklace of fireballs.
- Necklace of Prayer Beads

After-Game Notes
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