LEGENDARY Items Every Time! - Assassins Creed: Origins
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- ●●Assassins Creed: Origins Descriptions (WIKI):●●
●Plot
The story takes place during Cleopatra's ascent to the throne in 49 BCE and centers around Bayek, the last Medjay, after he has left his native village of Siwa to pursue a certain mystery. This journey will lead him to travel across Ancient Egypt as the country experiences a shift in power, and play a role in the birth of the Assassin Brotherhood.
A new force called the Order of the Ancients is controlling Egypt through Ptolemy XIII's rule. Ptolemy XIII is the younger brother of Cleopatra and is referred to as 'the Boy-King'. Cleopatra and Bayek need to stop his rule which they do with the help of Julius Caesar.
The game will include modern day elements, which will run along their own storyline.[2]
●Gameplay
Origins’ map encompasses Lower Egypt and eastern Libya, which can be explored seamlessly without encountering loading screens, and has been described to be "the size of Black Flag’s Caribbean, but on the ground".[3] Players will be able to visit major cities such as Giza, Memphis, Cyrene and Alexandria, as well as various smaller villages and settlements in Faiyum and the Nile Delta.[1]
Unlike previous Assassin's Creed games, Origins will have no mini-map, instead employing an Elder Scrolls-esque compass bar that points the player in the direction of quests and objects of interest.[4] Senu, Bayek's eagle companion, functions as the game's "Eagle Vision", being used to detect and mark enemies. The aerial perspective she brings also allows players to locate treasure chests, crafting resources and hidden passages. As well as this, Senu can be upgraded to distract or attack enemies.[5] Using Senu will not defog parts of the map, this will require the player themselves to step into the fogged area of the map to defog it. Interiors are accessible, and the Library of Alexandria is available for exploration.[6] Although it will not feature the traditional "Eagle Vision", it will feature "Animus Pulse" which will only highlight objects.
As a result of Senu's introduction, viewpoints are no longer primarily used to reveal information about an area and its surroundings. Instead, they serve as a way to increase the eagle's detection capacity.[5] Synchronizing a viewpoint also allows the player to fast travel to it, a mechanic that has carried over from previous games.[4]
Underwater environments return from Black Flag, with players now being able to dive in any sufficiently deep body of water to explore wrecks and underwater ruins in search of loot. Since hostile animals such as crocodiles and hippos inhabit these waters, an underwater melee combat system was also created. In terms of transportation, Bayek can use feluccas to traverse the water, and horses, camels and chariots to travel on land.[4][7]
In addition, there are 20 tombs to explore; some of these are based on real-life locations, while others are fictional. The tombs will contain traps and some light puzzles, but they are, at their core, more about exploration and uncovering treasure.[3] To navigate these darker spaces, Bayek can light torches and even set things on fire.[8]
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