Len'en slowdown replay desync example

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Subscribers:
428
Published on ● Video Link: https://www.youtube.com/watch?v=kjDVWn9A2a0



Game:
osu! (2007)
Duration: 0:16
133 views
9


Left side is the replay
Right side is the live run

My guess is that this happens because for some strange reason the slowdown of the boss dying causes the game to really not want to process Bomb and Flashbomb inputs. Because of this I've gotten a habit of mashing this last FB on Clause. The weird slowdown input shenanigans cause the replay to have a different FB timing to the live run. Thankfully this is a very minor desync as it only happens right at the end of the run but it's likely that this can happen on the other bosses as well. I've yet to encouter it because it's not normally an issue.

Here's a link to the replay:
https://www.youtube.com/watch?v=QS9gcSx1lDo
And here's a link to the live run:
https://www.youtube.com/watch?v=YxAM7EGK58s







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osu! Statistics For Helio Knight

At present, Helio Knight has 1,663 views spread across 11 videos for osu!, with the game making up 11 hours of published video on his channel. This is 3.45% of the total watchable video for osu! on Helio Knight's YouTube channel.