Let's Challenge: Final Fantasy - SWMC (Part 18) - Power Paininsula
Part 18 of "Final Fantasy" for the NES, played through Nestopia v1.41. This playthrough is only using one White Mage.
Rules:
0.) No save states allowed except to pick up between videos. If I die during an episode, I must restart from my last save, not my last save point.
1.) I am only allowed to use a single White Mage.
2.) I am not allowed to use any other character.
3.) All characters except the designated White Mage must stay at 0 gained experience. Once dead, they may not be revived.
4.) Slain allies MAY be used to hold inventory items. This includes weapons and armor. Outside of this use, slain allies may not be used for ANY other purpose.
Time to flex our muscles at the Peninsula of Power. Well, what we can. Zombulls are delicious to snack on with some Harm 3, but 4 of them together is a tall order. After that, we finally give the TNT to the Dwarf and he blows out the strip of land, giving us access to Melmond.
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AltimaMantoid presently has 70,000 views for Final Fantasy across 78 videos, with His channel publishing over 1 day worth of content for the game. This makes up 3.77% of Final Fantasy content that AltimaMantoid has uploaded to YouTube.