Let's fix Generals Zero Hour 0467 - Make compress, crcdiff, debugwindow, imagep ... compile with VS6
Let's fix Generals Zero Hour. Use faster playback speed when necessary. Listen to your own background music if you want it.
Community Outpost Discord: https://discord.gg/WzxQDZersE
Game Code: https://github.com/TheSuperHackers/GeneralsGameCode
Super Patch: https://github.com/TheSuperHackers/GeneralsGamePatch
If you like to support project efforts with a donation:
https://github.com/TheSuperHackers/GeneralsGamePatch/blob/main/DONATE.md
Or me personally.
https://patreon.com/xezon
#zerohour #superpatch
Other Videos By xezon
2025-03-10 | Let's fix Generals Zero Hour 0475 - Look at vs2022 solution and compilation |
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2025-03-09 | Let's fix Generals Zero Hour 0474 - Fix max2w3d linking with help of Papa, look at vs2022 solution |
2025-03-09 | Generals Zero Hour - programmer meeting at Community Outpost |
2025-03-08 | Let's fix Generals Zero Hour 0473 - Linking max2w3d, I am losing my mind |
2025-03-08 | Let's fix Generals Zero Hour 0472 - Try make max2w3d compile with VS6 |
2025-03-08 | Let's fix Generals Zero Hour 0471 - Make assetcull, Autorun, wolSetup compile with VS6 |
2025-03-08 | Let's fix Generals Zero Hour 0470 - Make Babylon, DatGen compile with VS6 |
2025-03-08 | Let's fix Generals Zero Hour 0469 - Make PATCHGET, Launcher compile with VS6 |
2025-03-07 | Let's fix Generals Zero Hour 0468 - Make mangler, mapcachebuilder, matchbot compile with VS6 |
2025-03-06 | Let's fix Generals Zero Hour 0467 - Make compress, crcdiff, debugwindow, imagep ... compile with VS6 |
2025-03-05 | Let's fix Generals Zero Hour 0466 - Explore pristine bundle packs, make GUIEdit compile with VS6 |
2025-03-04 | Generals Zero Hour development organizations overview & impressions |
2025-03-04 | Let's fix Generals Zero Hour 0465 - Review data changes that would cause incompatibility with 1.04 |
2025-03-02 | Let's fix Generals Zero Hour 0464 - Add lzhl, zlib to cmake setup for CompressionManager |
2025-03-02 | Let's fix Generals Zero Hour 0463 - Split OmniBlade's cmake changes into smaller logical commits |
2025-03-02 | Tired. Not doing much. |
2025-03-01 | Let's fix Generals Zero Hour 0462 - Trying to run debug build, problems, doing misc stuff |
2025-03-01 | Compiling OmniBlade's wip Generals ZH build setup, looking at game issue reports |
2025-03-01 | Thoughts on Dominator's "Generals Zero Hour MAJOR UPDATE: Source Code Released!" |
2025-02-28 | Thoughts on "Unite the C&C Generals: Zero Hour Community Around Open Source" |