Let's Have a Look at 7,62 Hard Life (Part 1)

Let's Have a Look at 7,62 Hard Life (Part 1)

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Published on ● Video Link: https://www.youtube.com/watch?v=Xwpcj3vmyz8



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This game from 1C Entertainment and Apeiron caught my attention due to its cult hit status among many tactical gaming fans and extensive modding activity resulting in later 'Hard Life' release. Released in 2008 originally, at first impression it seems to do away with any RPG-lite features and soft skills like leadership and charisma and go full on battle mode with bullets, magazines, and used up guns.

This is a 2 part 'look' because I couldn't in good conscience call it complete after getting completely lost in just the first 'real' mission.

0:00 Intro & Options
6:30 Difficulty and surprising way Apeiron (developer) advanced real time with pause
8:33 Character customization, and once again interesting middle ground between premade and custom characters
11:44 Game start, and thrown into (tutorial) battle
16:32 Shooting modes
18:52 Conclusion of battle, short inventory of inventory, camera, and minimap
21:30 Visit to weapons master who has no weapons
26:28 Most surprising alternative to sector inventory, magical dog tags
28:59 Best of the Worst
30:01 Deserter/Fighter
36:05 Tracking down the rest of ill fated attacking party
40:18 Deployed against the fleeing enemy, and start of PAIN
45:05 Pursuit is on...right into crossfire
49:18 Second attempt
51:20 Third attempt
52:08 Fourth attempt
52:48 Fifth attempt (yes I'm playing normal difficulty)
54:45 I finally get the idea to inquire about the mosquito bites from our guns
57:20 The log tells no lies, I've messed up
1:01:10 Sixth attempt and I have a new problem (magazine and gun), a return to camp might be necessary
1:07:00 Seventh attempt with pistol and canned stew