Let's Install - Grand Theft Auto: Vice City - The Definitive Edition [Xbox Series X] #gaming
Geek Aloud's #LetsInstall of #GrandTheftAuto #vicecity - The Definitive Edition. This install was from a digital copy of the game onto an @xbox Series X. Internet connection speed is 900MB/s down, 40MB/s up.
From the Wikipedia (https://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City):
Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main entry in the Grand Theft Auto series, following 2001's Grand Theft Auto III, and the sixth instalment overall. Set in 1986 within the fictional Vice City (based on Miami and Miami Beach), the single-player story follows mobster Tommy Vercetti's rise to power after being released from prison and becoming caught up in an ambushed drug deal. While seeking out those responsible, he gradually builds a criminal empire by seizing power from other criminal organisations in the city.
The game is played from a third-person perspective and its world is navigated on foot or by vehicle. The open world design lets the player freely roam Vice City, consisting of two main islands. The game's plot is based on multiple real-world people and events in Miami such as Cubans, Haitians, and biker gangs, the 1980s crack epidemic, the Mafioso drug lords of Miami, and the dominance of glam metal. The game was also influenced by the films and television of the era, most notably Scarface and Miami Vice. Much of the development work constituted creating the game world to fit the inspiration and time period; the development team conducted extensive field research in Miami while creating the world. Grand Theft Auto: Vice City was released in October 2002 for the PlayStation 2, in May 2003 for Windows, and in October 2003 for the Xbox.
Upon its release, Vice City received critical acclaim, with praise particularly directed at its music, gameplay, story, and open world design. However, the game also generated controversy over its depiction of violence and racial groups, sparking lawsuits and protests. Vice City became the best-selling video game of 2002 and has sold over 17.5 million copies. Considered one of the most significant titles of the sixth generation of video games and one of the greatest video games ever made, it won numerous year-end accolades including Game of the Year awards from several gaming publications.
Since its release, the game has received numerous ports to many gaming platforms. An enhanced version was released for mobile platforms in 2012 for the game's tenth anniversary, and a further enhanced version was released in 2021. Its successor, Grand Theft Auto: San Andreas, was released in October 2004, and a prequel, Grand Theft Auto: Vice City Stories, was released in October 2006.
Rockstar North's core 50-person team led the eighteen-month development of Grand Theft Auto: Vice City.[15] Full production began in late 2001, as Grand Theft Auto III was nearing completion;[16] while early development only involved creating 3D models, executive producer Sam Houser said "it really kicked off at the beginning of 2002" and lasted about nine months.[17] After the release of the Windows version of Grand Theft Auto III, the development team discussed creating a mission pack for the game that would add new weapons, vehicles, and missions. Upon further discussion, the team decided to make this concept a stand-alone game, which became Vice City.[18] The game was announced on 22 May 2002, during the Electronic Entertainment Expo.[19] It was Rockstar North's most expensive game at the time, with a budget of US$5 million.[20] On 5 September 2002, the company announced that the release date of 22 October had been postponed until 29 October to meet product demand.[21] By 15 October 2002, development of Vice City stopped as the game was submitted for manufacturing.[22] It was released for the PlayStation 2 on 29 October 2002 in North America, and on 8 November in Europe.[23] Capcom published the game in Japan on 20 May 2004 for PlayStation 2 and Windows.[24] The game was added to the Rockstar Games Launcher in September 2019.[25]
In November 2003, the Haitian Centers Council and Haitian Americans for Human Rights staged a protest in New York publicly criticising the game, contending that it invited the player to harm Haitian immigrants and claiming that it depicted Haitians as "thugs, thieves and drug dealers".[101] In response, Rockstar issued a press release apologising and acknowledging the concern, but insisted that the violence should be taken within the context of the game, which also contains violence towards other ethnic groups.[102]
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