Let's Install - System Shock [Playstation 5] #gaming
Geekaloud's #LetsInstall of #systemshock by @PlayerFirstGames@Nightdivestudios . This install was from a digital copy of the game onto a Playstation 5. Internet connection speed is 900MB/s down, 40MB/s up.
From the Wikipedia (https://en.wikipedia.org/wiki/System_Shock_(2023_video_game)):
System Shock is a 2023 action-adventure game developed by Nightdive Studios and published by Prime Matter. It is a remake of the 1994 game System Shock by Looking Glass Studios. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN.
A remake of System Shock began development in 2015, initially developed in the Unity engine. After a successful Kickstarter campaign raised more than $1 million in funding, the game underwent a long development cycle of nearly eight years, being delayed several times (with release windows of 2017, 2018, 2020, 2021, 2022, and 2023) as a result of changing to Unreal Engine and restarting development on the game from scratch twice after an ambitious attempt at a reboot for the series was scrapped after excessive feature creep. The final released game instead focused on being a faithful remake and delivering what the team initially promised in the Kickstarter.
System Shock was released for Windows on 30 May 2023. The game was ported to PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on 21 May 2024. It was also planned to release for Linux and macOS, however in May 2024 those ports were cancelled. It received generally positive reviews from critics, though some were divided on its faithful retention of gameplay elements from the original.
The original System Shock, released in 1994, was developed by Looking Glass Studios, which closed in 2000. The company assets, including the rights to System Shock, were acquired by Star Insurance Company, a subsidiary of Meadowbrook Insurance Group.[12] In 2012, Nightdive Studios acquired the rights for System Shock 2 and produced a digitally distributable version updated for modern operating systems. Nightdive Studios subsequently went on to acquire the rights for System Shock and the franchise as a whole.[13]
Two months after the release of System Shock: Enhanced Edition in September 2015, Nightdive Studios announced plans to develop a remake of System Shock for Windows and Xbox One using the Unity engine.[14] Originally announced as a remaster, the game quickly transformed into a remake, and then a "reboot",[15][16] and a Kickstarter campaign was started on June 28, 2016, with a goal of US$900,000 shortly after. Veteran designer Chris Avellone and members of the Fallout: New Vegas development team confirmed their involvement.[17]
Alongside the Kickstarter campaign, the studio released a free demo featuring an early build of the first level of the game, exhibiting their efforts so far on the project and intended to "demonstrate [their] commitment and passion" to faithfully rebooting the game.[18] The Kickstarter goal was met on July 9, 2016 with 19 days left in its campaign, and closed on July 28, 2016 with more than $1.35M in funding from about 21,600 backers. The additional funding was to be used towards Linux and macOS versions of the game, expanded areas, and support for the Razer Chroma.[19][20] With the successful Kickstarter, Nightdive Studios anticipated a December 2017 release for the game.[19] Additional ports for PlayStation 4,[21] Linux, and macOS were confirmed after stretch goals were met.[22]
System Shock received "generally favorable" reviews from critics, according to review aggregator website Metacritic.[50]
Reviewers were divided over the remake's faithful recreation of the original's mechanics. Destructoid praised the development team's approach, stating that "They fully understand what made the classics so indispensable".[40] Eurogamer provided similar sentiments, claiming that the remake "faithfully recreates a classic".[42] DualShockers and PCGamesN both gave mixed responses, commenting that "it still clings to some somewhat outdated mechanics",[45] and "by sticking to the original's ancient design it will appeal more to series fans than newcomers".[52] PC Gamer cited it as both a positive and negative element of the game's design, "I did sometimes find myself wishing that in some parts Nightdive had tried to adapt the spirit, rather than the letter, of the original game," but ultimately still called the game "the definitive way to play System Shock in 2023 and beyond".[44]
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