Let's Play 7 Days To Die Part 4 Mishaps & The Drop
Welcome back to another Let's Play of 7 Days To Die Part 4 Mishaps & The Drop on the xbox one with Pitbull and Sassy.
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In this video the 3 of us have some very funny moments that lead into an attack from a zombie horde trying to take over our house. After we set out to find a drop that landed not far from us. Funny moments and a lot action are ahead. I also used music again for the backdrop.
FEATURED FRIENDS ON XBOX....
*GAMING CAVE*
https://www.youtube.com/channel/UCsYnzOZyf2NgfbyeAUoR9Qg
*AVENGED FLIPPING PANDA*
https://www.youtube.com/channel/UCj9-xvy678F91nLlKwihRyQ
*BOTH BARRELS ENTERTAINMENT*
https://www.youtube.com/channel/UCvzQtWYQ8DdnRWKG0ykW0Cg
*KOCAINE KOWBOYS*
https://www.youtube.com/channel/UCq513JR0CKGjf0qNtbX_XAw
*UPPITYBIRCH*
https://www.youtube.com/channel/UCY6MunbI-ALu60cSdsbQLUA
*HAWKWINDS*
https://www.youtube.com/channel/UCk8__Ssl29Rl_uV6IAm4U_A
*VAD3RS STATION*
https://www.youtube.com/channel/UCz3dXQq8m-NZDnxb9bfqAIQ
*SHEEPYSIDE GAMING*
https://www.youtube.com/channel/UC5CqMTn5cba0UeduzIle-6g
ABOUT 7 DAYS TO DIE...
In 7 Days to Die, the player spawns into a randomly generated world or the present world of Navezgane, Arizona, with the objective of surviving for as long as possible. As the days go by, the zombies get tougher and more aggressive. The game features the ability to craft, destroy, and manipulate objects. The game also comes with a physics system in which building a structure with no support such as pillars and walls can lead to its collapse. The game is voxel-based (similar in some respects to Minecraft), allowing for simple building, and destruction of objects in a physics-simulated environment.
The game's main focus is to have the players try to survive the night, as the game features a day and night cycle, making the zombies slow and weak during the day, yet fast and aggressive during night-time. The game features a system in which the character constantly needs food and water. Objects in the world degrade through use, so the player has to search for or make new tools as the game progresses. The player can build their own house or destroy existing ones in order to gather materials to construct a fort. The game also features a stealth and distraction system to avoid unnecessary conflict with the zombies. Carrying raw meat or foods that have a smell means the zombies can detect the player. The zombies in 7 Days to Die will climb, dig, or destroy walls and doors to get to the player and kill them. The player needs to set up traps for the defense of his or her base in order to survive.