Let's play Arcanum: Of Steamworks and Magick Obscura [BLIND] #12 - Mystery of the Old Faiths
A full, blind (first-time) let's play of Arcanum: Of Steamworks and Magick Obscura by Torika Games. Done with a dwarf warrrior with a bit of tech skills.
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Timestamps:
00:00 - I do some trading in Tarant
04:10 - I enter H.T Parnell's Museum in Tarant
05:03 - I talk with Gar, the world's "smartest orc" and wonder about orcs in Arcanum
09:59 - I check the rest of the items in the Museum
11:24 - I talk with the owner about all of the items in the Museum
20:10 - I visit the Tarant Hall of Records
24:50 - I check out the zoological society and some items related to Arcanum's last dragon
28:54 - I talk with a phrenologist on the Tarant University. More on phrenology here:
https://pl.wikipedia.org/wiki/Phrenology
https://theconversation.com/neuroscientists-put-the-dubious-theory-of-phrenology-through-rigorous-testing-for-the-first-time-88291
https://www.smithsonianmag.com/history/facing-a-bumpy-history-144497373/
https://www.verywellmind.com/what-is-phrenology-2795251
34:22 - I learn about the old gods of Arcanum and their secrets
40:40 - I read "The Pagan Gods of Arcanum", a book about the old faiths
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My Vampire the Masquerade: Bloodllines playlists:
Full roleplay playthrough (Ventrue): https://www.youtube.com/watch?v=kNNIQ3RWzmY&list=PLp4TpsJ7HUWXiQCNr9hneKlTT84GO3Y_y
Secrets, easter eggs and hidden details: https://www.youtube.com/watch?v=VeVemlLrM1g&list=PLp4TpsJ7HUWUpoVLlL2m-c9ibo23vBHcV&index=1
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Welcome to an industrial revolution in a world of magic! Imagine a place of wonder, where magic and technology coexist in an uneasy balance, and an adventurer might just as easily wield a revolver as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs, and Elves alike. A place of arcane runes and steam-works, of magic and machines, of sorcery and science. Welcome to the land of Arcanum!
In this one-of-a-kind cRPG the world adapts to your decisions! Whether you choose the path of magic or technology, good or evil, characters will react differently to your character. You can finish each quest in many ways – bribing, dueling, negotiating and more! With a huge map, more than 300 unique characters and monsters, plus many different endings to unravel, this game will keep you busy for a long, long time.
* A unique steampunk world designed by the creators of Fallout: Tim Cain, Leonard Boyarsky and Jason Anderson
* A complex stat-driven system that underlies every event taking place within Arcanum
* An entirely non-linear storyline with surprising plot twists
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