Let's Play B3313 1.0 - Part 4: Nobody Involved Knows of the Correct Way to Navigate
About ten minutes before putting this video up, a new version of the game got released (1.0.1). I believe the biggest change is having it so exiting non-painting levels takes you to their entrances instead of throwing you all the way back to the Plexal Upstairs. There's also a new castle room added that connects some areas together. Beyond that I don't know of a full list of changes. I wasn't involved in the update at all, so I only heard about it just now. Download link's in the usual place:
https://romhacking.com/hack/b3313-super-mario-64-internal-plexus
Anyways, this video pretty much explores the rest of the new content added or changed in 1.0 aside from the endgame areas, which I'll be doing next time. I also show off my inability to remember some of the deeper parts of the castle, since I rarely have any reason to explore it, so I never remember how the hell any of it is connected.
Personal links:
http://www.patreon.com/giadrosich
http://www.twitter.com/Skrumpei
http://www.twitch.tv/skrumpei