Let's Play Betrayal at Krondor #77: Time to Teleport
Despite how far we are into the game, there are a still a number semi-core mechanics that we haven't done more than acknowlege exist. Two of these are temple teleportation and blessing weapons and armour. Both of them are useful, though teleportation is far more situational than the other. It allows you to travel between temples you've checked the mandala wall of for a fee which is tied to the distance between the two temples. While it does let you travel from one edge of the kingdom to the other in an instant, it's a sizeable drain on your funds and prevents you from both getting more health and stamima from letting time pass and facing encounters which give you experience.
Blessing items, on the other hand, is something I should have done a long time ago. The temples can bless weapons and armour to be more effective, weapons becoming more accurate and armor better at mitigating damage. Each temple has different fees but, more importantly, can bless items to different levels. There's little point in getting a less blessing, and with our funds we don't have to worry about investing in our equipment, so let's get that done.
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