Let's Play BLADE RUNNER from 1997 Part 3 (SCUM Night)

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Published on ● Video Link: https://www.youtube.com/watch?v=gqXImTLewF8



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Category:
Let's Play
Duration: 2:40:15
187 views
18


Wednesday at 9 on SCUM Night we return to the retrofuture of Los Angeles 2019 to hunt down the remaining replicants of Blade Runner the point and click #adventuregame
Last time we had cameos from Chu and J F Sebastian, I'm hoping we get to see Pris (a huge crush of mine 🥺) this time.
Please invite friends as long as they're replicant scum 🖤

Watch all the videos from this playthrough here: https://youtube.com/playlist?list=PLZUsvzlelfZdM4nG2yE7AtPnoyudsux8l

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Blade Runner is a 1997 point-and-click adventure game developed by Westwood Studios and published by Virgin Interactive for Microsoft Windows. The game is not a direct adaptation of the 1982 Ridley Scott film Blade Runner, but is instead a "sidequel", telling an original story, which runs parallel to the film's plot, occasionally intersecting with it.

Set in 2019 Los Angeles, the game tells the story of Ray McCoy, an elite detective charged with hunting down a group of dangerous replicants (bioengineered androids designed to look and act like humans). Although several of the film's characters appear in the game, with some of the original actors returning to voice them, the film's protagonist, Rick Deckard, does not appear in a speaking role. Instead, he is referred to on multiple occasions, is seen several times, and his activities as depicted in the film are mentioned. Other parallels with the film include the reproduction of several prominent locations, as well as scenes and dialogue closely modelled on the original. The game also features extracts from the film's soundtrack.

Blade Runner was advertised as a "real-time 3D adventure game," since it was one of the first adventure games to use both 3D character rendering and a game world which progressed in real-time (as opposed to waiting for the player's actions). Unlike many games of its time, which used polygon-based renderers exploiting 3D accelerators, Westwood opted for their own software-based renderer using voxel technology.




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Tags:
Bladerunner
Cyberpunk
Cyberpunk 2077
Ridley Scott
Adventure Game
Point and Click Adventure Game
Retro Gaming
Lets Play
Blade Runner
2049
gamer
gaming
youtube gaming
pcgaming
hot streamers
hot guy gamers
Skin Job
Replicant



Other Statistics

Blade Runner Statistics For Vulture Culture

At this time, Vulture Culture has 585 views for Blade Runner spread across 3 videos. His channel currently has around hours worth of content for Blade Runner, or 1.60% of the total watchable video on Vulture Culture's YouTube channel.