Let's Play Buck Rogers CTD 4 - Taking a "Bullet" . . . for Chicagorg?
Recorded with BB Flashback Pro.
Game published 1990 by SSI (Never re-released on CD-ROM; presumed abandonware).
Our team fights its way past Terrines spread out in 4 different directions, and finally reaches the RAM technician who's been fiddling with the manual missile controls (trying to rig them to destroy Chicagorg on RAM's behalf). The tecniki then tries to destroy the missile control console with a grenade. Nala throws herself upon the grenade, dying so that NEO might live -- except that NEO medics show up in the nick of time to patch her up and deliver our bonus paycheck for saving Chicagorg. We're all whisked off to NEO's secret base at Salvation on Luna, where we can shop, train, and kick back with a few lattes (or brewskis) while waiting for our first assignment as NEO agents.
(Yes, we're all noob agents, but we're also the heroes who saved Chicagorg; surely we'll rate something better than a garbage scow?)