Let's Play Burnout 2: Point of Impact (GCN) | Part 37 (Finale): The Blaring Finale
Thanks for all of the support for AmazingWizardStudios. This is Part 37 of Let's Play Burnout 2: Point of Impact on the Nintendo GameCube!
Pursuit Mode
We completed Burnout 2, so it's time for something fun. It's time to do a few pursuits in Pursuit Mode, which was unlocked back in Part 18 of this Let's Play. In this case, we get to choose the pursuit vehicle, the target vehicle, and the track. However, we'll be sticking with the Cop Car as the pursuit vehicle in this last part. Sit back and relax as we stop a few more target vehicles. It was fun doing the Let's Play on Burnout 2 again. See you in another Let's Play! Peace!
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Car Used: Cop Car
Transmission: Manual
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Table of Contents:
02:15 - Pursuit 1 @ Airport Terminal 1 & 2 (Rain)
- Target Vehicle: Hot Rod
05:20 - Replay
09:48 - Pursuit 2 @ Palm Bay Marina [R] (Sunny)
- Target Vehicle: Custom Coupe
13:00 - Replay
17:29 - Pursuit 3 @ Palm Bay Marina [R] (Showers)
- Target Vehicle: Supercar
20:45 - Replay
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Player: KarlDaGreat (@karldagreat)
Follow him on Instagram! https://www.instagram.com/karldagreat/
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Information about Burnout 2: Point of Impact
Publisher(s): Acclaim Entertainment
Developer(s): Criterion Games
Initial Release Date: October 3, 2002
Platform(s): PlayStation 2, GameCube, Xbox
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