Let's Play Castlevania: Symphony of the Night Part-1 Miserable Pile Of Secrets

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Duration: 59:58
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Its now time to play the game that changed Castlevania forever.

5 years after rondo of blood we find Richter missing and castlevania has returned. With no Belmonts available a creature that has not been seen for hundreds of years rises from his slumber to fight Dracula again.

The creature is Alucard the son of Dracula. That means this journey should be fast with the power of Alucard available.










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Castlevania: Symphony of the Night is an action role-playing game developed and published by Konami for the PlayStation and Sega Saturn. It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. It is a direct sequel to Castlevania: Rondo of Blood, taking place four years later. It features Dracula's dhampir son Alucard (returning from Castlevania III: Dracula's Curse) as the protagonist, rising from his slumber to explore Dracula's castle which resurfaced after Richter Belmont vanished.[4] Its design marks a break from previous entries in the series, re-introducing the exploration, nonlinear level design, and role-playing elements first experimented with in Castlevania II: Simon's Quest.

Symphony of the Night is considered one of the greatest and most influential video games ever made, praising its gameplay, soundtrack, and visuals, and gained a cult following. It is also considered a pioneer of the Metroidvania genre alongside Super Metroid, inspiring numerous exploration-based action-adventure games, and would have a lasting impact on the Castlevania series, with subsequent mainline entries adopting its gameplay model. However, sales upon released were extremely low, until it eventually graduated from word-to-mouth, becoming a sleeper hit, where it sold over 900,000 units in the United States and Japan. The game would later be re-released on several platforms, with later revisions containing improvements.

Developer(s) Konami Computer Entertainment Tokyo
Publisher(s) Konami
Director(s)
Toru Hagihara
Koji Igarashi (assistant)
Producer(s) Toru Hagihara
Programmer(s)
Toru Hagihara
Koji Igarashi
Artist(s)
Ayami Kojima
Nobuya Nakazato
Writer(s)
Koji Igarashi
Toshiharu Furukawa
Composer(s) Michiru Yamane
Series Castlevania
Platform(s)
PlayStation
Sega Saturn
Xbox 360
PlayStation Portable
PlayStation 4
Android
iOS
Release
March 20, 1997
Genre(s) Action role-playing, platform-adventure (Metroidvania)
Mode(s) Single-player




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