Let's Play Chris Sawyer's Locomotion - Ep. 12: NEW LOCOMOTIVES
Playlist: http://www.youtube.com/playlist?list=PL03B61EED32601A48
This is me playing Chris Sawyer's Locomotion with a custom scenario called Randomland. In this episode I build a new bypass route for the oil line, add plenty of signals and start replacing my locomotives with a new model.
Only mod used in this series so far is Steve's Earth Slopes which you can get from here: http://cache.locomotiondepot.net/view.php?item=32
Landscape/map generation criteria:
- Sea Level: +4 units
- Minimun land height: 2 units
- Topography style: Half Mountains, Half Hills
- Hill density: 35%
- Create hills right up to edge of map
- Brown Rock: In small random areas
- Dry Grass: Everywhere
- Grass: Far from mountains
- Grey Rock: Everywhere
- Sand: Nowhere
- No. of forests: 50
- Minimum forest radius: 4 blocks
- Maximum forest radius: 25 blocks
- Minimum forest density: 14%
- Maximum forest density: 84%
- No. of random individual trees: 850
- Minimum altitude for trees: 5m
- Maximum alitude for trees: 125m
- No. of towns: 30
- Maximum town size: 4
- No. of industries: High
- Allow new industries to start up during game
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