Let's Play Death Knights of Krynn 31 - Who Put the Wild Boar in Mrs. Murphy's Stewpot?
Recorded with BB Flashback Pro.
Game published 1991 by SSI (Wizardworks CD-ROM published 1994).
Our party exits the Turef "community center," only to find the dead carcass of Skomp's wild boar mount awaiting us. :(
(Had we not already completed the Dragon Pit, the Dreadwolf would have killed the boar in front of us; as it is, we have no idea how it died.)
Skomp leaves us (perhaps to borrow a pony from the now-sane residents of Turef?), and the boar's mortal remains end up in a stewpot - in exchange for yet another magic sword.
After selling off loot in Cekos (off-camera), our party continues to what's left of Throtl (no temple or catacombs this time), where Lessiter (a priest of Takhisis) has been raising an army of undead. Now . . . should we follow every step of Lessiter's trail through the ruins of Throtl - or might there be a way to anticipate his destination and "head him off at the pass"?
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