Let's Play Dread Delusion | Part 20 - Chief Interpreter Aphra Myshkin

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Dread Delusion
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Dread Delusion is a 2024 video game developed by independent studio Lovely Hellplace and published by DreadXP. Described as an "open world" role-playing game brimming with strange places and dark perils," Dread Delusion encourages player exploration and discovery over the use of combat and grinding. Upon release, Dread Delusion received average reviews, with praise directed by critics to the game's setting, narrative and worldbuilding, and mixed views over the execution and depth of the game's combat mechanics.

Dread Delusion is a role-playing game that is played in first-person perspective across an open world. The game features a character system that provides players with opportunities to resolve quests outside of combat, under four attributes (Might, Guile, Wisdom, and Persona) which govern eight skills (Attack, Defence, Lockpick, Agility, Lore, Spellcast, Charm and Barter). The player increases attributes through the collection of Delusions, which are skulls found throughout the world and collected through exploration or completion of certain quests. Combat is straightforward and used by swinging weapons at enemies using the mouse. The player can also interact with the world in several ways using skills, such as using lockpicks to open doors, charm characters to open up dialog options, or use lore to possess the knowledge to interact with items. Weapons, spells and quick-use items are managed in the inventory, where the player can also acquire or buy gear that improves their attack and defence skills. If the player loses their health and dies, they revert to the last discovered location of a death shrine, scattered throughout the game's map.

Buy the Game on Steam: https://store.steampowered.com/app/15...




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