
Let's Play Duke Nukem: Zero Hour Pt. 2 - Today Just Never Comes
I will not hesitate to heap.. HEAP praise on this game for being, in some ways, as good or even better than Duke Nukem 64/Duke 3D. But it cuts you absolutely ZERO slack for improving at it. It is mechanically solid even at its roughest points, but is still holding onto the old school difficulty of "learn through copious failure until you can execute flawlessly" that was honestly pretty out of vogue at this point, and refuses to even give you a checkpoint in a 20-plus minute level. I'm so much more interested in messing around with debug mode just to see what the rest of the game does aesthetically than I am in ramming my head against the Statue of Liberty for three more hours until I sneak by. -- Watch live at https://www.twitch.tv/howtoloseatvideogames19