Let's Play Half-Life Blue Shift 13: Clocking Out
With the final item to power the teleporter headed to where it's meant to be there's only one thing left to do; get back to the scientists and escape Black Mesa. Surely that's going to be a formality and nothing at all could possibly go wrong right?
Will the teleporter work? Will we all escape alive? Will we ever find out what Gordon Freeman was up to?
As the only one part of the original Half Life on PC I hadn't played previously Blue Shift was a very enjoyable experience. Going back and revisiting the world of Half Life and Black Mesa specifically to me was a window on what people believed the future of FPS games was. If the genre went the way they thought it would is something for people to consider but when I first saw the game and the expansions the future of the genre looked secure. Some aspects of the game haven't aged well - not least the way the sound volumes are sorted in game and the echoing effects - but the game makes up for that with the story it develops and the way you get invested in some of the characters of the universe unlike the other two games in the original Half Life. Barney is an interesting protagonist who never gets all the crazy weapons or half the strange experiences of Gordon Freeman but that's okay, he's a security guard and for him, trying to survive is enough.
Will I return to the Half Life franchise in the future for another Let's Play? Absolutely, I can see myself playing another Half Life game. Which I decide to go next and when are other questions entirely however. Playing an FPS such as Half Life made quite a refreshing change from Deus Ex Invisible War which had far more clunky combat mechanics.
See you next LP!
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