Let's Play Haunting Ground: The Mirror Challenge Part 28: Announcments 2/4
KuinSan's Channel: http://www.youtube.com/user/KuinSan
KuinSan's Twenty Seventh Part of the Challenge:
http://www.youtube.com/watch?v=Jh1zTDUldyo
This is an awesome challenge created by KuinSan before he ever played the game. We had a lot of fun doing this and hope you guys enjoy it. Feel free to try the challenge. We'd love to see it.
Official Rules:
Items:
All inventories must be identical. If one person uses an item, the other must as well. Both players must equip the same items. Equipment may be changed during random stalker encounters, but must be switched back afterwards.
Medallions:
When using medallions to create items, the same item rule applies. At the end of a medallion-use session, if one player has an item that the other does not, they must discard it. Silver Boots are an exception due to rarity, but may not be equipped unless both players have a pair.
Stalkers:
All optional stalker events may be skipped (the fish window in Dani's area, etc.) In the case of a random stalker encounter, the stalker-less player must pause until the other is safe and back to the location of the other player. During boss fights, both players must finish the boss off within 10 seconds of each other, or both games must be reloaded. If a player downs a stalker during a scripted encounter, the other has 10 seconds to down it as well, or both games must be reloaded. After downing a stalker, if they do not drop the same item for each player, both items must be dropped.
Panic:
When a player panics during a scripted encounter, the other must panic within the time the first is still panicking. Failure to do so results in a reload. Panics during random encounters are dealt with normally.
Hewie:
If Hewie is knocked unconscious (on any mode) it counts as death. If both players do not receive the same dog level, it is not a failure as long as they are within 1 grade level of each other. Both players must praise or scold Hewie no matter what. The Go, Come, and Stay commands may be used freely.
Death:
If one player is defeated, both are.
Costumes:
Both players must use the same costumes. There is no requirement for any costume to be used.
Lumies and Homunculus:
If one player is attacked by a Lumie or Homunculus, the other must wait (unpaused) until the other fully recovers while sitting. If both players are attacked within 2 (or so) seconds of each other by a Lumie or Homunculus, proceed as normal.
****We kind of modified this rule in the actual challenge. This is the official rule. This was just a test of the challenge to see if it worked anyway.****
Endings and Play Types:
Both players SHOULD receive the same Play Type. Both players must receive the same Ending.
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