Let's Play Heretic #026 - E3M7: The Chasm
This level is very annoying, and in spots is just as difficult as The Storehouse (E3M1). Why? Because you have large collections of enemies in small spaces and sometimes your exit points will close behind you. Additionally, you have a very strong enemy in a very tight corridor, so you'll need split second reflexes to dodge an attack of his which can kill you even at 100 health. It's nice that they give you a method to get rid of three iron liches without them being thrown at you at the very end, but they get rid of this 'niceness' by introducing a new moving sector type - wind. Use your wings of wrath wisely and don't waste them, otherwise you'll never get to one of the secrets.
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