Let's play Kerbal Space Program 10% Challenge - part 02 "Kerbalik I & II"
So after the success of the Kerbalik A (no crash, no error, no suffocation and pod fully loaded with food) we move to the actual rocketry. Which is why we are here!
http://images8.alphacoders.com/424/424878.jpg
Kerbalik I and Kerbalik II are both a step forward in the Kerbalik project. We take it on to ourselves design and launch rockets that will make it worthwhile even with the lowest amount of money / prestige possible. And what do you think? We actually succeeded. Now I am not saying that this is the real challenge but this campaign may be actually doable according to what I saw so far. If we continue like this and slowly move higher and higher we should soon see ourselves in the orbit (come on, I can dream too!). But then the real Apollo kind of planning will take place because I don't know about you but 10% of the original amount of Moon reward doesn't seem to cut it for me. So feel free to start brainstorming as reaching the moon one time and then ending isn't the goal. We need to go there, take what we need and get back.
BTW a question for those of you who watched the entire two episodes and are now reading this - do you guys prefer this format? Or would you like it if I skipped some parts / entire missions that you might / I might find not interesting? Now remember this is two test parts so feel free to voice any suggestion or concern to anything that is in the video. I sadly admit that I think there will be some sort of grinding eventually though the system of "government support" should alleviate most of it. But then again we will need satellites, space stations etc. and that might be a bit tricky to do without taking all of the missions.
Description of the game from Official Webpage: "KSP is a game where the players create and manage their own space program. Build spacecraft, fly them, and try to help the Kerbals to fulfill their ultimate mission of conquering space."
Homepage of the game: https://kerbalspaceprogram.com/
Steam Page: http://store.steampowered.com/video/220200?l=english
Version: BTE 0.90
The mods that I use can be found here:
Deadly Reentry:
http://forum.kerbalspaceprogram.com/threads/54954-0-24-2-Deadly-Reentry-Continued-v5-1-7-25-14
Kerbal Chatterer:
http://forum.kerbalspaceprogram.com/threads/92324-0-24-2-Chatterer-v-0-6-0-Aug-29-2014
Ferram Aerospace Mod:
http://forum.kerbalspaceprogram.com/threads/20451-0-24-2-Ferram-Aerospace-Research-v0-14-1-1-7-25-14
Distant Objects Enhancement:
http://forum.kerbalspaceprogram.com/threads/98943
RemoteTech2:
http://forum.kerbalspaceprogram.com/threads/83305-0-25-0-RemoteTech-v1-5-0
TAC Life Support
http://forum.kerbalspaceprogram.com/threads/40667-0-25-TAC-Life-Support-v0-10-1-10Oct-No-Win64-Support-%28Quick-fix-for-0-90%29
Music used during the cuts:
Counting Sheep by Steve
Licensed under Creative Commons: By Attribution
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This LP is recorded on my main computer (i5-3570k, 8GB RAM, SSD harddrive, SAPPHIRE HD 7850 OC).
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