Let's Play Labyrinth of Touhou (Draft) Maribel

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The final battle. I believe I was slightly overleveled for this fight. Just not used to having no real tanks made me nervous I suppose. Anywho, lets review this draft setup.

I went with a swapping sort of formation where my first three slots are tanks and tanky buffers and the fourth slot being reserved for damage dealers and mind tanks. I could then safely buff while swapping attacks in and out. Sakuya's speed tend to make the swapping a bit awkward unfortunately.

Yuugi: Was main tank for the early game and did reasonably well with having the highest HP and Defense in the party. Eventually, Sakuya took her place which kinda left Yuugi with no real role. Due to focusing on Defense in the beginning, her damage became only average which paled in comparison to the likes of Flandre and Shikieiki. I suggest focusing on just attack next time and keep her as a second slot or swappable attacker.

Sakuya: Though only having average stats, Sakuya levels rather quickly which evens out into a decent all rounder tank. She is also extremely fast with speed buffing spells on top of that. Unfortunately, fast tanks means they burn through their defense buffs like crazy and it actually hindered my swapping order in alot of cases. Her group speed buff also uses up all her Turn Gauge which means either no actions for a bit or a forced tank swap.

Yukari: Great second slot buffer as always. Yukari's Spiriting Away also allowed for opportunities to blitz tons of damage in short succession on bosses and some randoms.

Ran: Another solid buffer and great for the third slot. She could safely buff the entire party and be swapped out when out of SP.

Cirno: Her speed debuff is great if you get on a boss. She was also somewhat useful in random encounters with her really high speed and ability to do group Paralyze or speed debuffs. I built her Defense when leveling, allowing to act as bait in some boss battles.

Minoriko: Best healer ever. People say you need to have group healing to survive. Minoriko laughs at your group healing. With proper swapping (and properly built tanks), she can easily keep up with the heals in boss battles.

Suwako: I focused her on pure Attack when leveling this time. She does rather well but it did make her sweeping ability suffer against randoms. Paralocking a boss was a quick easy mode button when it actually connects. Also her single target Nature attack is awesome.

Flandre: Kill, maim, destroy! Did you expect anything else? She was also decent for sweeping around the midgame. Unfortunately if her area spells failed, it meant taking losses in that encounter usually.

Shikieiki: Who needs defense debuffs when you have a 100% piercing attack? Solid attacker for any boss encounter.

Patchouli: Powerful but slow as a slug. Not really good in later randoms unless you get a speed debuff or paralyze off. But she is still great for tanking magic damage and doing massive amount of damage to anything and everything.

Yuuka: Kinda a one shot wonder. Due to having more reliable nukers, I just let Yuuka build up on Ran's buffs then blast away with Master Spark. Her spells are very expensive. But all her stats are rather high, making her into a possible tank if you can make due to her slow leveling and low TP.

Yuyuko: Expensive spells but really good Spirit damage. The instant death is always nice if it connects and reducing a monster's Turn Gauge even a little can make a difference in turn order.


Overall: Really strong buffs and both physical and magical attacks. Lacks good area physical attacks and fast sweepers for randoms. The lack of status removal made the early game painful especially versus Alice (though alot of the party were nearly immune to instant death). The tank was a bit awkward due to her high speed. So this party is great for bosses but pretty awful to deal with randoms.

Rather entertaining draft, may do another someday.







Tags:
Let's
Play
Labyrinth
of
Touhou
Draft
Maribel



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