Let's Play Little Nightmares II Ep.8 The Transmission (Final)
On the eighth and final episode of Let's Play Little Nightmares II, Mono has destroyed the Thin Man and entered the Signal Tower. However, inside we find the same hallway that Mono found inside the TV's, and the tower itself seems to be entirely distorted by the Transmission. In this surreal place we travel through mauve-lit doors that function as connected portal, following the sound of a music box. The music eventually leads Mono to Six, who has also been distorted by the Transmission into a monstrous, twisty-armed form. She clings to her music box, but we must destroy it if we want to release her from the Tower's influence. Monster Six isn't happy about this, and she chases Mono through the Tower. As we continue to damage the music box, the Tower's facade begins to fall away, as the walls crumble and reveal fleshy growth underneath. Finally, we destroy the box and Six returns to her normal size. But the fleshy creature that makes up the Tower tries to crush the pair before they can escape, and in the end, only one of them leaves through the portal...
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