Let's Play Metroid: Dread: Part 12: We Gonna Get Hyper Missiles Next?
Heh, I ain't too good at button combinations when I'm first introduced to them, so in this one we struggle to use the grapple beam to swing from one grapple beam block to another and we fight a boss for the Gravity Suit, right?
I'm watching someone upload Korone's stream with translated subtitles and it occurs to me that she countered alot of enemies and bosses that I didn't even notice could be countered. I guess I just don't see the indicator, or it just looks shiny but I only see it as an special visual affect and not the counter indicator. That comes up in one of the bosses of this part. Oh well.
P.S. Change thumbnail for part 11. It's too similar to this one and there's much that 11 can be changed to. Obviously, that only applies to the BitChute version.
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