
Let's play No Rest for the Living - Map 9 (March of the Demons) | Ultra Violence 100% Playthrough
You thought the last map was tough? It's got nothing on this. I know I said that the secret exit was a better idea but I underestimated this map, although it's still easier than map 5. The enemies here are so tightly packed and large in number that you'll probably get stuck in between them and the fact that a lot of them teleport in doesn't help. The concept of progression here is to flip switches to open more parts of the map. When you open the second half of the map, the difficulty ramps up by about 10 and they send their hordes of hell knoights, mancubi, pinkies and other tanky and powerful enemies at you. Flipping the final switch will crank the difficulty dial up even further when they reveal a spider mastermind, revenants, barons of hell and an archvile! If you don't have rockets or somehow don't have cells (they give you 300 so that shouldn't be an issue) then you're screwed. You get a megasphere so as long as you don't goof off for too long then it shouldn't be too bad.
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Secret #1 - 0:02
Secret #2 - 0:54
Secret #3 - 5:53
Secret #4 - 6:06
Secret #5 - 6:11
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