Let's play Oblivion 271: Risking life and limb...except not
If I were any less powerful, these would be suicide missions...except if I actually WERE less powerful, so would my enemies, making it at least possible to do.
Also meeting one of the few recurring and IMPORTANT characters in the Fighter's Guild, Maglir. If you're low level, he's a lazy idiot, or a coward, or both. I'm high level, so instead he's one of the few people in Tamriel with common sense. Funny how playing the game actually changes the personalities of it's NPCs without actually changing their dialogue at all. I don't know if that's a good or a bad thing. Probably doesn't matter too much, since once you're done with whatever relevant quest people are either dead or no longer necessary to talk to.
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