Let's Play Quake 2 13: Digging Deeper
It's a good thing that Strogg have left all the things we need to achieve our objectives within easy reach. Imagine if all the doors were controlled by someone deep within the facility, opening them for Strogg and locking them when we try to go through. There are only so many times we can find an alternate route forward before we're trapped and once that happens, we're doomed.
The Strogg surely know we're here and that we've taken out every single one of them we've come across up until this point. This would be when I'd send my toughest troops to overwhelm Bitterman, but the Strogg appear content to instead ramp up the level of threat slowly. Perhaps they still underestimate us for some reason and if they do, I'll gladly take advantage of their folly.
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