Let's Play Quest for Glory II VGA #41: Back to Relaxing Derek goes
We've taken the wind out of the sails of the air elemental, saving the city. Not only that, we did it fast enough that we've got a pretty large amount of free time ahead of us to do with as we please. With no skills or attributes to raise and a purse positively brimming with coin, this period is a great opportunity to grab more things for our room.
If you're wondering whether sprucing up our room in the inn serves any purpose other than being a sillysink for our money, then you're absolutely right. There is one notable exception amongst the items, but we already have the map so we won't get to see that corner case play out, not that I could imagine playing this game without it.
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