Let's Play [RE COLOURIZED] F.E.A.R. 2:Project Origin -ENDING- Walkthrough-1080P 60FPS-No Commentary
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F.E.A.R. 2: Project Origin is a first-person shooter survival horror video game, developed by Monolith Productions and published by Warner Bros. Interactive Entertainment for Microsoft Windows, PlayStation 3 and Xbox 360. It is the sequel to F.E.A.R. and is the second game in the F.E.A.R. series. It was released on February 10, 2009 and was made available on Steam two days later on February 12, 2009.An expansion, F.E.A.R. 2: Reborn, was released on September 3, 2009.
F.E.A.R. First Encounter Assault Recon, though highly praised by critics for its suspenseful atmosphere, intelligent AI, and kinetic gunplay, was widely criticized for its unimaginative level design, and the fact that the main horror element, Alma, hardly ever physically interacted with the player character. Taking these things into consideration, Monolith Productions improved several aspects of design in F.E.A.R. 2: Project Origin. With the recent changes made to the Jupiter EX engine, the team of developers at Monolith added substantial detail and color into the F.E.A.R. universe with carefully designed levels full of real-world objects; these can be used for cover via an action button command to flip over or slide suitable objects. The game also boasts a redesigned damage system which allows Michael Becket to tear apart everything from cars to buildings.
Let's Play [RE COLOURIZED] F.E.A.R. 2:Project Origin -ENDING - Walkthrough-1080P 60FPS-No Commentary
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