Let's Play: Ryse Son of Rome Walkthrough - Part 1 | Beating Up Dad
Ryse: Son of Rome is a third-person action-adventure hack and slash video game developed by Crytek Frankfurt and
published by Microsoft Studios. It was released on November 22, 2013 as a launch title for the Xbox One, and was
released on October 10, 2014 for Microsoft Windows by Crytek and Deep Silver.
Set in an alternate version of Rome, Ryse follows the life of the Roman centurion Marius Titus as he becomes one
of the leaders in the Roman Legion. Gameplay revolves around Marius using his sword to strike enemies and shield
to deflect attacks. Execution sequences are featured in the game, which are quick-time events that serve as an
extension to combat. The game's combat emphasizes on "flow", a term referring to a player's ability to move on
to fight against another enemy upon defeating an enemy with few limitations in between. The game features a
cooperative multiplayer mode, which tasks players to fight against waves of enemies in maps that are changing
dynamically.
The game's development began in 2006. Originally it was set to be a first-person Kinect-only title for the Xbox
360. However, the team later made three new prototypes, and redesigned to become a third-person hack and slash
game, with Kinect serving a diminished role. The development of the game was originally handled by Crytek
Budapest, but was later transferred to Crytek's headquarters in Frankfurt, Germany. Revealed as Codename:
Kingdom at Electronic Entertainment Expo 2010, the game was reintroduced as Ryse: Son of Rome at E3 2013.
Ryse: Son of Rome received a mixed critical reaction from reviewers upon launch, being praised for its visuals,
story and high production values but criticized for its repetitive and simple gameplay. Cevat Yerli, CEO of
Crytek, added that he was not satisfied with the sales of the game. Upon launch, the game was supported with
several multiplayer-focused downloadable content, but the originally planned Challenge Editor was cancelled.
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